

More Floors instances of the floors are differently colored, but 'coloring the floors' is a completely different issue from 'making the floors out of any stuff' and doesn't seem like sufficient reason to leave them there. 10:09 :: InsanityPrelude :: Adds MoreFloors identically textured wooden floors to the obsoletes for the Stuffed Floors which use the matching textures. The only exception is the new 'Royal' tier of stone floors which currently only includes Arabesque flooring and 'Fine Tile' flooring (which only shows up if Royalty is installed.) I haven't interfered with wood material costs which seem to be in a decent spot to me. All stone floors and all metal floors now have identical material costs in keeping with vanilla tendencies.


That's kind of excessive though, dirt usually isn't a problem and I've never had a colony where one dedicated cleaner couldn't handle it.10:09 :: InsanityPrelude :: Rebalancing of costs, renaming and fixed descriptions for all stone floors. If you switch over to hydroponics it's possible to create a colony that creates no dirt at all and only needs to clean blood and the occasional bit of vomit or animal filth. The less dirt your pawns are walking through the less they track over floors. Room's aren't just scored on beauty, there's also wealth and cleanliness that play a large role, this is why smooth stone floors aren't very good even though they have a high beauty, they have no wealth.Īs navorskatie mentioned all you have to do is tile over the popular walkways around the base. The fact that pawns don't have to sweep the dirt doesn't solve the problem. Originally posted by DaLagga:If anything, it seems like this whole mechanic needs a balance pass because the fact that a dirt tile only gives a -1 to beauty while dirt tracked in over a floor gives -15 makes absolutely no sense at all.ĭirt floors are inherently unclean and hurt a room's score a lot more than a few piles of dirt.
